Went to a local game arcade today. I have not visited one in quite a while and paid attention to it going through. It’s interesting from an offline community perspective where this community is very loose knit and mostly quite young. Four things stood out to me compared to the familiarity I had with arcades as a young man.
The most disturbing was the plethora of gaming machines. In other words gambling. Some of these were directly about money. Three were of the aim a coin (20 cents in this case) through the slot to win kind. For example, one caused a small bucket of coins to tip, another caused a little bulldozer to push some coins forwards into the collection point.
More of the gambling games were less direct but still about risking money to WIN!!!! There were, of course, a bunch of ’skilltesters’. These grabbing arm devices and manipulated into position to hopefully grab displayed items. One box even had jewellery but chocolates and simple toys were more common. And then there were ticket dispensers where collected tickets from any of the machines won by various means could be transferred for a fairly wide variety of items.
I’m no gambling advocate and it seems this industry evades gambling law and scrutiny and we are having children directly targeted. I am concerned targeting these unprepared kids with such concepts is setting up problems for later.
The next thing noticed is easily predicted by anybody. Namely a decline in the actual video games. Computers and consoles like the playstation, xbox and wii have very much edged out the competition there. In fact, video games accounted for no more than ½ the machines there and most involved one of the other points I mention.
Thirdly I saw a significant rise in physically interactive games. Dance-like steeping games, strong man games, throwing balls and shooting water cannons or guns. It’s clear the demand for such is still strong and this is how I view the success of wii beyond the bad pricing decisions of the other two major consoles. Wii has many interactive games and associated devices, I have even seen a fitness game where you actually exercise during gaming.
The last interesting thing, especially from a community aspect is a continuing rise in social gaming. From the basic linked car (and other) racing games to even a gambling game where one can win a jackpot. There were several small team video games like the gun and water cannon shooters as well.